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Jim Henson's Labyrinth: Ready, Steady, Worm! – Gameplay Guide

Jim Henson's Labyrinth: Ready, Steady, Worm! – Gameplay Guide

By Greater than Games | Published: 2026-10-24

Category: How-to Guides

Learn how to play Ready, Steady, Worm! from Jim Henson's Labyrinth with our step-by-step setup, rules, and gameplay tips for beginners.

Quick Answer

Ready, Steady, Worm! is a simple race game where each player controls a worm racing to the edge of the Labyrinth. Set up the board, shuffle the movement cards, and take turns drawing cards to move your worm—first to the edge wins.

Why This Game Is Great for Beginners

Ready, Steady, Worm! is designed for quick, playful sessions. The rules are straightforward, making it an excellent choice for families or casual game nights. Since the game is based on the beloved Labyrinth theme, it also appeals to fans of Jim Henson's work.

What’s in the Box?

The game includes four worm figures, a game board, and a deck of movement cards. Each worm is distinct, so you can easily tell them apart during the race. The components are sturdy and colorful, fitting the whimsical Labyrinth setting.

Step-by-Step Gameplay Guide

  1. Setup the Board: Place the game board in the center of the play area. Each player chooses a worm figure and places it at the starting line. Shuffle the movement cards and place the deck face down within reach. Ensure all players have a clear view of the board and the draw pile is easily accessible.
  2. Determine the Starting Player: The youngest player goes first, or you can decide randomly. Play proceeds clockwise. If playing with kids, let them go first to keep them engaged.
  3. Draw and Move: On your turn, draw the top card from the movement deck. The card will show a number of spaces to move. Move your worm forward that many spaces along the path. Some cards may have special symbols that allow extra moves or send you back. Pay attention to special symbols—they can change your position dramatically. Always move the exact number shown.
  4. Reach the Edge to Win: The first player to move their worm to the final space at the edge of the board wins the game. If you draw a card that would take you past the edge, you still win—no need to land exactly. Aim for the edge, but don’t forget that special cards might set you back. Keep an eye on your opponents’ positions.

Product Facts

  • Jim Henson's Labyrinth: Ready, Steady, Worm!: Join the worms for a very serious game of Ready, Steady, Worm! Four worms enter… four worms leave, but only one can be the winner of this exciting race to the edge. The game’s simple premise is easy to grasp, making it perfect for a quick family game or as a gift for Labyrinth fans.
    Jim Henson's Labyrinth: Ready, Steady, Worm!
    Jim Henson's Labyrinth: Ready, Steady, Worm!

Now that you know the basics, gather your friends and family for a whimsical race through the Labyrinth. Remember, the goal is to have fun—may the fastest worm win!

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