Greater than Games

Girl Genius: The Works - Deck 3: Castle Heterodyne

Girl Genius: The Works - Deck 3: Castle Heterodyne - Main image
$7.2 $12 In stock

Category: Base game

In Girl Genius: The Works, each card is a cog in a giant machine made up of a twelve-card tableau. On their turn, players flip, spin, and “pop” cards, which interact in different ways. Depending on the situation, cards can pop individually or in chains, giving you extra points, more cards, or something else entirely! The first player to 70 points wins!

Four different 60-card decks, each representing a major arc of the Girl Genius story, are currently available, though you need only one deck to play. Each card features unique, never-before-seen illustrations by Studio Foglio, the creative machine behind the steampunk webcomic Girl Genius. The Castle Heterodyne deck includes themes and characters from Agatha’s time in Castle Heterodyne, and her early days in Mechanicsburg.

Customer Reviews (5.0 / 5 · 5 reviews)

Andrew K. ★★★★★

The popping mechanic is way more satisfying than I expected, especially when you chain a few flips together and the whole twelve-card tableau shifts. Castle Heterodyne adds enough weird interactions that our group keeps finding new combos.

Avery ★★★★★

I grabbed this deck to mix things up and the twelve-card tableau setup makes every turn feel like a real puzzle. Spinning and popping cogs to trigger combos is way more satisfying than I expected, and games stay quick enough to play a few in a row.

Owen C. ★★★★★

The cog-flipping mechanic where you pop cards off the twelve-card tableau is oddly satisfying once it clicks. Took a round or two to get the spin interactions straight, but now it's our go-to filler between heavier games.