在我殺你之前,間諜先生……


Category: 主遊戲
唉,超級反派那備受折磨的人生。每當你成功引誘一名間諜進入你那偏遠、費心建造的巢穴並將他捕獲時,你總會面臨一個艱難的抉擇。
你是要立刻殺了他,以免他藉助你的對手逃脫,並在逃離過程中摧毀你堡壘的一部分?還是與他分享你的秘密計畫,希望他成為唯一能理解你的人?
來看看你會成為哪種超級反派,在 《殺你之前,間諜先生》…


Category: 主遊戲
唉,超級反派那備受折磨的人生。每當你成功引誘一名間諜進入你那偏遠、費心建造的巢穴並將他捕獲時,你總會面臨一個艱難的抉擇。
你是要立刻殺了他,以免他藉助你的對手逃脫,並在逃離過程中摧毀你堡壘的一部分?還是與他分享你的秘密計畫,希望他成為唯一能理解你的人?
來看看你會成為哪種超級反派,在 《殺你之前,間諜先生》…
The whole game is basically one delicious dilemma: you've got the spy trapped in your lair, and every round you have to decide whether to off him or milk him for information first. We ended up arguing over that choice way longer than we spent actually playing.
I love that the game makes you sit with that agonizing pause between capture and execution, weighing whether to deliver that perfect monologue or just get it over with. The “remote lair building” detail really sets the scene and makes every choice feel dramatic. My friends and I have already had thr
The dilemma of waiting to gloat or just pulling the trigger is so agonizingly fun—I actually found myself second-guessing my own choices out loud. The whole "build the perfect lair and watch the spy squirm" setup kept me grinning through every session, and the back-and-forth tension never got old.